Search maintenance
Apr. 22nd, 2026 09:19 amHappy Wednesday!
I'm taking search offline sometime today to upgrade the server to a new instance type. It should be down for a day or so -- sorry for the inconvenience. If you're curious, the existing search machine is over 10 years old and was starting to accumulate a decade of cruft...!
Also, apparently these older machines cost more than twice what the newer ones cost, on top of being slower. Trying to save a bit of maintenance and cost, and hopefully a Wednesday is okay!
Edited: The other cool thing is that this also means that the search index will be effectively realtime afterwards... no more waiting a few minutes for the indexer to catch new content.
This All Come Back Now, ed. Mykaela Saunders (2022) [part 1]
Apr. 20th, 2026 10:14 pmThis is the first part of my book club notes on This All Come Back Now, an anthology of speculative fiction by Aboriginal and Torres Strait Islander authors. I was glad to see that the introduction included the editor's thoughts about each piece (something that has been lacking in some of the anthologies we've read). The editor says that Aboriginal authors of SF have have historically had more success publishing their work as literary fiction than in SF outlets, suggesting a disconnect between white and Indigenous understandings of what "speculative" looks like. They point out, for example, that a time travel story may look very different through a cultural lens that doesn't see time as entirely linear in the first place.
The editor also says that they solicited several stories for the collection from writers who had never written SF before. Perhaps it is unfair that my reaction was to brace myself; I'll strive to be open minded. (It was also pointed out in the discussion that the Indigenous population of Australia is pretty small, so the pool of potential authors may not have been as deep as the editor might have wished.)
Some group members were not thrilled to learn that the book includes some excerpts from novels. We've run into this before and it tends to frustrate our purpose as a discussion group because we end up having the same conversation over and over, which is just "this didn't feel complete... because it isn't complete." The first three pieces we read are actual short stories, though!
"Muyum, a Transgression" by Evelyn Araluen (2017)
( A ghost travels the ruins of the world, finding that what seemed dead can come back. )
"Clatter Tongue" by K.A. Ren Wyld (2020)
[Note: The book lists this story under the author's former name Karen Wyld.]
( A grieving girl literally vomits the detritus of colonization when she is threatened. )
"Closing Time" by Samuel Wagan Watson (2020)
( In the early days of covid, a man wanders aimlessly. )
The editor also says that they solicited several stories for the collection from writers who had never written SF before. Perhaps it is unfair that my reaction was to brace myself; I'll strive to be open minded. (It was also pointed out in the discussion that the Indigenous population of Australia is pretty small, so the pool of potential authors may not have been as deep as the editor might have wished.)
Some group members were not thrilled to learn that the book includes some excerpts from novels. We've run into this before and it tends to frustrate our purpose as a discussion group because we end up having the same conversation over and over, which is just "this didn't feel complete... because it isn't complete." The first three pieces we read are actual short stories, though!
"Muyum, a Transgression" by Evelyn Araluen (2017)
( A ghost travels the ruins of the world, finding that what seemed dead can come back. )
"Clatter Tongue" by K.A. Ren Wyld (2020)
[Note: The book lists this story under the author's former name Karen Wyld.]
( A grieving girl literally vomits the detritus of colonization when she is threatened. )
"Closing Time" by Samuel Wagan Watson (2020)
( In the early days of covid, a man wanders aimlessly. )
Challenge # 889
Apr. 19th, 2026 11:47 amPosting early this week since I’m traveling. Sorry for any inconvenience.
Welcome back to another DracoHarry100 Sunday, everyone!
Last week the Aurors won, bring the new score to Death Eaters 389, Aurors 428.
This week’s prompt is
Challenge #889: Lift
Happy drabbling!
Welcome back to another DracoHarry100 Sunday, everyone!
Last week the Aurors won, bring the new score to Death Eaters 389, Aurors 428.
This week’s prompt is
Happy drabbling!
SimAnt: The Electronic Ant Colony (1991)
Apr. 19th, 2026 07:52 amIn the decade between the original SimCity (1989) and The Sims (2000), Maxis released an interesting variety of life simulation games on different scales, many of which are now largely forgotten in the shadows of their two juggernaut cousins. Coming close on the heels of the macro-scale SimEarth: The Living Planet (1990), lead designer Will Wright zoomed way down into the weeds to bring us SimAnt: The Electronic Ant Colony (1991).

While you can learn a lot about real life systems from many of the early Maxis games, SimAnt leans more educational than most. You'll learn how ants forage, communicate, build and defend the nest, and produce new queens to found more colonies. Then you'll apply your knowledge to defeat and eliminate enemy ants, spread across the back yard, and invade the house until the homeowner gives up and moves away. It's a good time!
( More on SimAnt [content warning: talking spiders] )
You can play SimAnt in your browser, though the performance is sluggish. Running it in DOSBox is a little better.

While you can learn a lot about real life systems from many of the early Maxis games, SimAnt leans more educational than most. You'll learn how ants forage, communicate, build and defend the nest, and produce new queens to found more colonies. Then you'll apply your knowledge to defeat and eliminate enemy ants, spread across the back yard, and invade the house until the homeowner gives up and moves away. It's a good time!
( More on SimAnt [content warning: talking spiders] )
You can play SimAnt in your browser, though the performance is sluggish. Running it in DOSBox is a little better.
Gains 668
Apr. 17th, 2026 08:54 pmTitle: Gains 668
Author:
enchanted_jae
Team: Aurors
Character(s): Draco, Narcissa
Rating: PG
Warning(s): None
Word count: 100
Written for:
dracoharry100 Prompt No. 888 - noble
Disclaimer: Characters are the property of JK Rowling, et al. This drabble was written for fun, not for profit.
Summary: Narcissa tries to mediate.
( Gains 668 )
Author:
Team: Aurors
Character(s): Draco, Narcissa
Rating: PG
Warning(s): None
Word count: 100
Written for:
Disclaimer: Characters are the property of JK Rowling, et al. This drabble was written for fun, not for profit.
Summary: Narcissa tries to mediate.
( Gains 668 )
Clarion III: An Anthology of Speculative Fiction and Criticism, ed. Robin Scott Wilson (1973)
Apr. 17th, 2026 10:29 amWhile collecting the necessary materials for my Le Guin reading project, I found she had a story which appeared only in the 1973 anthology Clarion III. This was a product of the 1972 Clarion Workshop, an annual six-week course for aspiring speculative fiction writers, taught by a rotating slate of guest instructors. Le Guin was a Clarion instructor that year, and while most of the instructors contributed essays on writing or on the workshop itself, she instead wrote a story.
Since I'd bothered to acquire the book, I figured I'd read the whole thing. But I took my time about it since Le Guin's story didn't seem important to the general arc of her career, though obviously it's significant that her stature had grown to the point where she was invited to teach. So although my reading of her work has progressed in the meantime to 1979 (and will continue from there if the person who currently has The Language of the Night checked out ever returns it to the library!!) we're going to take a short trip back to 1973 here.
Le Guin's story "The Ursula Major Construct; or, A Far Greater Horror Loomed" is a fictionalized version of an exercise she gave the students, using them as the characters and reimagining the whole thing as a SF experiment. I guess in reality she built a mobile out of found objects (the titular construct) and told the class to write about it. I'm sure her story was amusing to the people who were there, but out of context I found it impenetrable. (And hold that thought, because I'm gonna circle back to it.)
As for the student stories, I liked a handful of them, but most were either not to my taste, or seemed underdeveloped in some way, or were so steeped in 1970s gender politics and/or sophomoric "dirty joke" humor that the generation gap was too wide for me to cross. To be fair, these are student stories, but none of them sent me running to look for the authors' later work.
( discussion of selected works )
( full list of included works )
Since I'd bothered to acquire the book, I figured I'd read the whole thing. But I took my time about it since Le Guin's story didn't seem important to the general arc of her career, though obviously it's significant that her stature had grown to the point where she was invited to teach. So although my reading of her work has progressed in the meantime to 1979 (and will continue from there if the person who currently has The Language of the Night checked out ever returns it to the library!!) we're going to take a short trip back to 1973 here.
Le Guin's story "The Ursula Major Construct; or, A Far Greater Horror Loomed" is a fictionalized version of an exercise she gave the students, using them as the characters and reimagining the whole thing as a SF experiment. I guess in reality she built a mobile out of found objects (the titular construct) and told the class to write about it. I'm sure her story was amusing to the people who were there, but out of context I found it impenetrable. (And hold that thought, because I'm gonna circle back to it.)
As for the student stories, I liked a handful of them, but most were either not to my taste, or seemed underdeveloped in some way, or were so steeped in 1970s gender politics and/or sophomoric "dirty joke" humor that the generation gap was too wide for me to cross. To be fair, these are student stories, but none of them sent me running to look for the authors' later work.
( discussion of selected works )
( full list of included works )
Reader Rabbit (1984) · Writer Rabbit (1986)
Apr. 15th, 2026 03:07 pmAs a kid I never played any of The Learning Company's dozens of Reader Rabbit games, so today we'll be correcting this surprising gap in my edutainment knowledge.
zorealis suggested the first game in the series, 1984's Reader Rabbit, aka Reader Rabbit and the Fabulous Word Factory. The alternate title sounds suspiciously Oompa-Loompaish to me, so fingers crossed that we will not meet with any gruesome poetic justice.
The game's menu offers nine options: Sorter, Labeler, Word Train, and six different Matchup Games. In Sorter you get a series of words, and you have to decide whether each one matches a given letter in either the first, second, or third position. If it matches, you move it over to the side, but if it doesn't you throw it in the garbage. (This obviously predates the 1990s eco-tainment craze, or else we'd be recycling.)

( More on Reader Rabbit )
Reader Rabbit was wildly popular and led to a slew of sequels and spinoffs. I had never heard of 1986's Writer Rabbit until
delphi brought it to my attention. Now, I'm not saying that playing this game will make you as good of a writer as
delphi is... but I'm not not saying that.
While Reader Rabbit offers a solid but fairly staid selection of spelling exercises, Writer Rabbit is far more wacky. After punching out from a week of back-breaking labor at the Word Factory, it's time to attend Writer Rabbit's Sentence Party and cut loose with a mix of games mashing up sentence diagramming and Mad Libs. In the Ice Cream Game, you are given a phrase and have to identify it as either WHO, WHAT, DID WHAT, WHEN, WHERE, WHY, or HOW.

( More on Writer Rabbit )
You can play Reader Rabbit and Writer Rabbit on the Internet Archive, for the finest in lapine-themed edutainment. Did anyone else play a game from this series? There are a million of them!
The game's menu offers nine options: Sorter, Labeler, Word Train, and six different Matchup Games. In Sorter you get a series of words, and you have to decide whether each one matches a given letter in either the first, second, or third position. If it matches, you move it over to the side, but if it doesn't you throw it in the garbage. (This obviously predates the 1990s eco-tainment craze, or else we'd be recycling.)

( More on Reader Rabbit )
Reader Rabbit was wildly popular and led to a slew of sequels and spinoffs. I had never heard of 1986's Writer Rabbit until
While Reader Rabbit offers a solid but fairly staid selection of spelling exercises, Writer Rabbit is far more wacky. After punching out from a week of back-breaking labor at the Word Factory, it's time to attend Writer Rabbit's Sentence Party and cut loose with a mix of games mashing up sentence diagramming and Mad Libs. In the Ice Cream Game, you are given a phrase and have to identify it as either WHO, WHAT, DID WHAT, WHEN, WHERE, WHY, or HOW.

( More on Writer Rabbit )
You can play Reader Rabbit and Writer Rabbit on the Internet Archive, for the finest in lapine-themed edutainment. Did anyone else play a game from this series? There are a million of them!
